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	<title>Comments on: Papervision3D in 5 minutes</title>
	<atom:link href="http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/</link>
	<description>Flash Platform Consultant</description>
	<pubDate>Fri, 04 Jul 2008 02:46:31 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: Matt</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18680</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Sat, 28 Jun 2008 01:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18680</guid>
		<description>Mine simply repeats "Please select a collada component to edit" no matter how many times i set the local path and collada path.

When I select "cube.dae" it does say "COLLADA File: cube.dae" but then continues with its complaining:

Please select a collada component to edit
Please select a collada component to edit
Please select a collada component to edit
Please select a collada component to edit
COLLADA File: cube.dae
Please select a collada component to edit
Please select a collada component to edit
Please select a collada component to edit
Please select a collada component to edit
Please select a collada component to edit

Weird.</description>
		<content:encoded><![CDATA[<p>Mine simply repeats &#8220;Please select a collada component to edit&#8221; no matter how many times i set the local path and collada path.</p>
<p>When I select &#8220;cube.dae&#8221; it does say &#8220;COLLADA File: cube.dae&#8221; but then continues with its complaining:</p>
<p>Please select a collada component to edit<br />
Please select a collada component to edit<br />
Please select a collada component to edit<br />
Please select a collada component to edit<br />
COLLADA File: cube.dae<br />
Please select a collada component to edit<br />
Please select a collada component to edit<br />
Please select a collada component to edit<br />
Please select a collada component to edit<br />
Please select a collada component to edit</p>
<p>Weird.</p>
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	<item>
		<title>By: cryzto</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18637</link>
		<dc:creator>cryzto</dc:creator>
		<pubDate>Fri, 20 Jun 2008 16:18:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18637</guid>
		<description>added: I think the local directory &lt;b&gt;has to point to the fla-path!&lt;/b&gt;

PV3-localdirectory-path -&#62; where the &lt;b&gt;fla&lt;/b&gt; is!
PV3-collada-path -&#62; where the collada is (+&lt;b&gt;subdirectory&lt;/b&gt;)

then it works! but still a lil buggy... the component takes the subdirectory with the collada file as &lt;b&gt;one name&lt;/b&gt; -&#62; assetscube.dae

...so I think its the component which is lil buggy...

Can you confirm that?

Greetz</description>
		<content:encoded><![CDATA[<p>added: I think the local directory <b>has to point to the fla-path!</b></p>
<p>PV3-localdirectory-path -&gt; where the <b>fla</b> is!<br />
PV3-collada-path -&gt; where the collada is (+<b>subdirectory</b>)</p>
<p>then it works! but still a lil buggy&#8230; the component takes the subdirectory with the collada file as <b>one name</b> -&gt; assetscube.dae</p>
<p>&#8230;so I think its the component which is lil buggy&#8230;</p>
<p>Can you confirm that?</p>
<p>Greetz</p>
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	<item>
		<title>By: cryzto</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18636</link>
		<dc:creator>cryzto</dc:creator>
		<pubDate>Fri, 20 Jun 2008 16:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18636</guid>
		<description>Hi there!
&lt;b&gt;Awesome turorial&lt;b&gt;, just what I was looking for...
simple but efficient...

But I have one problem:
If I place my cube.dae elsewhere before I load it in the PV3-Component...everything's fine until I run it.
The it says "COLLADA file load Error #2032: ......"
-&#62; it looks for the collada-file in the same place like the fla...

If now I put a copy of my collada-object in the same path like my fla, but still having the link in the PV3-Component pointing to the original one, it works...

why???... is that a PV3-Bug?</description>
		<content:encoded><![CDATA[<p>Hi there!<br />
<b>Awesome turorial</b><b>, just what I was looking for&#8230;<br />
simple but efficient&#8230;</p>
<p>But I have one problem:<br />
If I place my cube.dae elsewhere before I load it in the PV3-Component&#8230;everything&#8217;s fine until I run it.<br />
The it says &#8220;COLLADA file load Error #2032: &#8230;&#8230;&#8221;<br />
-&gt; it looks for the collada-file in the same place like the fla&#8230;</p>
<p>If now I put a copy of my collada-object in the same path like my fla, but still having the link in the PV3-Component pointing to the original one, it works&#8230;</p>
<p>why???&#8230; is that a PV3-Bug?</b></p>
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		<title>By: samsara</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18461</link>
		<dc:creator>samsara</dc:creator>
		<pubDate>Wed, 28 May 2008 06:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18461</guid>
		<description>Oh, Sorry!
Your source file works perfectly after I re-download the Papervision3D.
Thank you for your nice tutorial!

Good day!</description>
		<content:encoded><![CDATA[<p>Oh, Sorry!<br />
Your source file works perfectly after I re-download the Papervision3D.<br />
Thank you for your nice tutorial!</p>
<p>Good day!</p>
]]></content:encoded>
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	<item>
		<title>By: samsara</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18460</link>
		<dc:creator>samsara</dc:creator>
		<pubDate>Wed, 28 May 2008 05:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18460</guid>
		<description>Thank you for your tutorial.
I downloaded your source code, unzipped it, remedied path of the cube.dae, then published, but there were 2 compiler errors come up:
Vertices3D.as, Line 163     1000: Ambiguous reference to Vertex3D.
Vertices3D.as, Line 222     1000: Ambiguous reference to Vertex3D.

Do you have any idea why this happened?
Thanks in advance!!</description>
		<content:encoded><![CDATA[<p>Thank you for your tutorial.<br />
I downloaded your source code, unzipped it, remedied path of the cube.dae, then published, but there were 2 compiler errors come up:<br />
Vertices3D.as, Line 163     1000: Ambiguous reference to Vertex3D.<br />
Vertices3D.as, Line 222     1000: Ambiguous reference to Vertex3D.</p>
<p>Do you have any idea why this happened?<br />
Thanks in advance!!</p>
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	<item>
		<title>By: 火柴工作坊 &#187; Blog Archive &#187; Papervision3D入门教程</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18308</link>
		<dc:creator>火柴工作坊 &#187; Blog Archive &#187; Papervision3D入门教程</dc:creator>
		<pubDate>Tue, 13 May 2008 05:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18308</guid>
		<description>[...] and 3D Object Basics- Papervision3D tutorial from the ground up- Papervision2: Preparing your tools- Papervision3D in 5 minutes- Content creation for Papervision3D using XSI Mod Tool- Papervision Tutorial- Papervision 3D [...]</description>
		<content:encoded><![CDATA[<p>[...] and 3D Object Basics- Papervision3D tutorial from the ground up- Papervision2: Preparing your tools- Papervision3D in 5 minutes- Content creation for Papervision3D using XSI Mod Tool- Papervision Tutorial- Papervision 3D [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: OpenRIA &#187; Blog Archive &#187; Papervision3D上手教程</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18042</link>
		<dc:creator>OpenRIA &#187; Blog Archive &#187; Papervision3D上手教程</dc:creator>
		<pubDate>Sat, 19 Apr 2008 15:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18042</guid>
		<description>[...] 3D Object Basics - Papervision3D tutorial from the ground up - Papervision2: Preparing your tools - Papervision3D in 5 minutes - Content creation for Papervision3D using XSI Mod Tool - Papervision Tutorial - Papervision 3D [...]</description>
		<content:encoded><![CDATA[<p>[...] 3D Object Basics - Papervision3D tutorial from the ground up - Papervision2: Preparing your tools - Papervision3D in 5 minutes - Content creation for Papervision3D using XSI Mod Tool - Papervision Tutorial - Papervision 3D [...]</p>
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	<item>
		<title>By: Installing Papervision3D on Flash and Flex &#124; fabianvercuiel.com</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18019</link>
		<dc:creator>Installing Papervision3D on Flash and Flex &#124; fabianvercuiel.com</dc:creator>
		<pubDate>Thu, 17 Apr 2008 19:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-18019</guid>
		<description>[...] 3D Object Basics - Papervision3D tutorial from the ground up - Papervision2: Preparing your tools - Papervision3D in 5 minutes - Content creation for Papervision3D using XSI Mod Tool - Papervision Tutorial - Papervision 3D [...]</description>
		<content:encoded><![CDATA[<p>[...] 3D Object Basics - Papervision3D tutorial from the ground up - Papervision2: Preparing your tools - Papervision3D in 5 minutes - Content creation for Papervision3D using XSI Mod Tool - Papervision Tutorial - Papervision 3D [...]</p>
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	<item>
		<title>By: Papervision 3D - A first for me but not the last!!</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-17784</link>
		<dc:creator>Papervision 3D - A first for me but not the last!!</dc:creator>
		<pubDate>Wed, 12 Mar 2008 19:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-17784</guid>
		<description>[...] thanks to Peter Elst, Rock on Flash and Google code for making this possible&#8230;.There are many out there who like [...]</description>
		<content:encoded><![CDATA[<p>[...] thanks to Peter Elst, Rock on Flash and Google code for making this possible&#8230;.There are many out there who like [...]</p>
]]></content:encoded>
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		<title>By: Ahad Bokhari</title>
		<link>http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-17783</link>
		<dc:creator>Ahad Bokhari</dc:creator>
		<pubDate>Wed, 12 Mar 2008 18:37:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/2007/07/07/papervision3d-in-5-minutes/#comment-17783</guid>
		<description>I got it all done on my end...Hey i just wanted to mention to your other viewers that  &#38;nbsp didnt work in the actions of my .fla [i just deleted them] Here is how it would look like.
&lt;code&gt;
import flash.events.Event;
function rotateCube(evt:Event):void {
scene3D.collada.rotationX += 1;
scene3D.collada.rotationY += 1;
scene3D.collada.rotationZ += 1;
}
addEventListener(Event.ENTER_FRAME, rotateCube);
&lt;/code&gt;

Also viewers should note to give the component (on the stage) an instance name of &lt;b&gt;scene3D&lt;/b&gt;.

Keep up the good work Peter and thanks for the quick tutorial, to RockonFlash and to the owner of the Google code .mxp (neOriley).  Yeah it was a stunner and it took just about 5 minutes!!</description>
		<content:encoded><![CDATA[<p>I got it all done on my end&#8230;Hey i just wanted to mention to your other viewers that  &amp;nbsp didnt work in the actions of my .fla [i just deleted them] Here is how it would look like.<br />
<code><br />
import flash.events.Event;<br />
function rotateCube(evt:Event):void {<br />
scene3D.collada.rotationX += 1;<br />
scene3D.collada.rotationY += 1;<br />
scene3D.collada.rotationZ += 1;<br />
}<br />
addEventListener(Event.ENTER_FRAME, rotateCube);<br />
</code></p>
<p>Also viewers should note to give the component (on the stage) an instance name of <b>scene3D</b>.</p>
<p>Keep up the good work Peter and thanks for the quick tutorial, to RockonFlash and to the owner of the Google code .mxp (neOriley).  Yeah it was a stunner and it took just about 5 minutes!!</p>
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