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	<title>Comments on: The future of the Flash Player</title>
	<atom:link href="http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/</link>
	<description>Flash Platform Geek</description>
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		<title>By: buy r4</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23896</link>
		<dc:creator>buy r4</dc:creator>
		<pubDate>Thu, 21 Jan 2010 12:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23896</guid>
		<description>I think the future of flash player is great as its use is increasing day by day and its all features and functionalities are good.I m also using it.Ne ways i will keep looking around for more information.</description>
		<content:encoded><![CDATA[<p>I think the future of flash player is great as its use is increasing day by day and its all features and functionalities are good.I m also using it.Ne ways i will keep looking around for more information.</p>
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		<title>By: Frank Pepermans</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23877</link>
		<dc:creator>Frank Pepermans</dc:creator>
		<pubDate>Wed, 20 Jan 2010 20:07:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23877</guid>
		<description>Have to agree with everything Joseph said.

I&#039;m kind of waiting for Adobe to announce truly groundbreaking stuff with a next Flash player.
Developing for Flash is still fun, but its limits are becoming quite irritating lately.

I used to pick up on anything new which the Flash Player tossed at me, had a lot of fun experimenting with new features and pushing the player to the limits.

Excited about mobile flash? Only when a client asks for it :-/ Still, great to see good mobile support finally...</description>
		<content:encoded><![CDATA[<p>Have to agree with everything Joseph said.</p>
<p>I&#8217;m kind of waiting for Adobe to announce truly groundbreaking stuff with a next Flash player.<br />
Developing for Flash is still fun, but its limits are becoming quite irritating lately.</p>
<p>I used to pick up on anything new which the Flash Player tossed at me, had a lot of fun experimenting with new features and pushing the player to the limits.</p>
<p>Excited about mobile flash? Only when a client asks for it :-/ Still, great to see good mobile support finally&#8230;</p>
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		<title>By: flash tekkie &#187; Blog Archive &#187; Flash Platform is at a crossroads</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23863</link>
		<dc:creator>flash tekkie &#187; Blog Archive &#187; Flash Platform is at a crossroads</dc:creator>
		<pubDate>Sun, 17 Jan 2010 12:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23863</guid>
		<description>[...] their multitouch capabilities etc., aspects that Peter Elst correctly pointed out in his The future of the Flash Player article as [...]</description>
		<content:encoded><![CDATA[<p>[...] their multitouch capabilities etc., aspects that Peter Elst correctly pointed out in his The future of the Flash Player article as [...]</p>
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		<title>By: Ralf Bokelberg</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23856</link>
		<dc:creator>Ralf Bokelberg</dc:creator>
		<pubDate>Thu, 14 Jan 2010 09:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23856</guid>
		<description>Yesterday i was looking at some code examples for the JavaScript ExtJS framework. Brrr,i don&#039;t want to go back there.  Therefore i hope, ActionScript will become bigger. We only have to be careful, that ActionScript doesn&#039;t suffer the same fate as Betamax against VHS.</description>
		<content:encoded><![CDATA[<p>Yesterday i was looking at some code examples for the JavaScript ExtJS framework. Brrr,i don&#8217;t want to go back there.  Therefore i hope, ActionScript will become bigger. We only have to be careful, that ActionScript doesn&#8217;t suffer the same fate as Betamax against VHS.</p>
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		<title>By: cosmin</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23855</link>
		<dc:creator>cosmin</dc:creator>
		<pubDate>Thu, 14 Jan 2010 08:31:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23855</guid>
		<description>Well RIAs on mobiles just started to move really fast. They need to keep up...</description>
		<content:encoded><![CDATA[<p>Well RIAs on mobiles just started to move really fast. They need to keep up&#8230;</p>
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		<title>By: Joseph Burchett</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23852</link>
		<dc:creator>Joseph Burchett</dc:creator>
		<pubDate>Thu, 14 Jan 2010 00:24:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23852</guid>
		<description>Hey everyone I don&#039;t mean to be a real downer on all of this...  But I must say I was rather disappointed with this years Max.  I just believe there was way to much focus on mobile, odd to say I know.  Don&#039;t get me wrong with the explosion of the IPhone and developers creating apps for the app store makes absolute perfect sense why Adobe would put all their focus into that.  But I mean if all of you can remember the crazy shouting of devs on twitter and blogs all summer long about so many other things dealing with compiler optimization, gpu acceleration in the browser (or heck even desktop would be nice), and just how much more work Action Script 3.0  needs to be improved (seriously...  I still can&#039;t overload stuff, really?), and lets not forget the Flash bums long series of rants on how broken CSS support is in Flash.  

The news from Flash on the Beach with all that craziness Joa Ebert was doing, was amazing stuff!  Way more interesting then anything that came out of Max...  Now I could be completely wrong on this because I didn&#039;t attend Max...  Perhaps it was in the sneaks, stuff I wasn&#039;t able to see because I couldn&#039;t afford to go...  I don&#039;t know.  Don&#039;t get me wrong I loved that they introduced global error handling, and the new features for AIR 2.0 are pretty nifty, but seems like they could have spent their time better on improving the language, player, etc then working on a way to export to IPhone.   Or at least give us some more details on the progress of Alchemy.  I mean that stuff blew everyone away at the last Max, and it clearly has an amazing amount of potential why isn&#039;t it being supported more?

Apologies for my rant, but a lot of the Flash/Flex devs I talk to feel the same way, that all this crazy focus on mobile could have been put to better use...  Not saying to stay away from Mobile...  But, idunno.  I can&#039;t be the only one who feels this way, right?  Multi-touch, augmented reality, and all that other craziness is fine to I guess, but just want more love where it actually counts.</description>
		<content:encoded><![CDATA[<p>Hey everyone I don&#8217;t mean to be a real downer on all of this&#8230;  But I must say I was rather disappointed with this years Max.  I just believe there was way to much focus on mobile, odd to say I know.  Don&#8217;t get me wrong with the explosion of the IPhone and developers creating apps for the app store makes absolute perfect sense why Adobe would put all their focus into that.  But I mean if all of you can remember the crazy shouting of devs on twitter and blogs all summer long about so many other things dealing with compiler optimization, gpu acceleration in the browser (or heck even desktop would be nice), and just how much more work Action Script 3.0  needs to be improved (seriously&#8230;  I still can&#8217;t overload stuff, really?), and lets not forget the Flash bums long series of rants on how broken CSS support is in Flash.  </p>
<p>The news from Flash on the Beach with all that craziness Joa Ebert was doing, was amazing stuff!  Way more interesting then anything that came out of Max&#8230;  Now I could be completely wrong on this because I didn&#8217;t attend Max&#8230;  Perhaps it was in the sneaks, stuff I wasn&#8217;t able to see because I couldn&#8217;t afford to go&#8230;  I don&#8217;t know.  Don&#8217;t get me wrong I loved that they introduced global error handling, and the new features for AIR 2.0 are pretty nifty, but seems like they could have spent their time better on improving the language, player, etc then working on a way to export to IPhone.   Or at least give us some more details on the progress of Alchemy.  I mean that stuff blew everyone away at the last Max, and it clearly has an amazing amount of potential why isn&#8217;t it being supported more?</p>
<p>Apologies for my rant, but a lot of the Flash/Flex devs I talk to feel the same way, that all this crazy focus on mobile could have been put to better use&#8230;  Not saying to stay away from Mobile&#8230;  But, idunno.  I can&#8217;t be the only one who feels this way, right?  Multi-touch, augmented reality, and all that other craziness is fine to I guess, but just want more love where it actually counts.</p>
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		<title>By: lordB8r</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23851</link>
		<dc:creator>lordB8r</dc:creator>
		<pubDate>Wed, 13 Jan 2010 22:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23851</guid>
		<description>Great post and nice way to sum it up.  I agree that Flash isn&#039;t going away anytime soon, but quite the opposite, it&#039;s base is growing stronger and people are very accustomed to it.  The fact that Adobe is putting so many resources into the mobile platform should be proof how seriously they are taking the growing medium.

Only question I have (as a developer in the Flex framework I have to ask), &quot;How can we optimize the framework for making apps without going through CS5?&quot;  I&#039;m constantly looking for ways to lighten the load, and mobile apps certainly don&#039;t want all the overhead a desktop app could handle, so do we avoid UIComponents for DisplayObjects, Labels for TextFields? 

Regardless, I&#039;m happy to see other people recognize that FP isn&#039;t going away, but just trying to make the experience better (even if the first few tries are bumpy).</description>
		<content:encoded><![CDATA[<p>Great post and nice way to sum it up.  I agree that Flash isn&#8217;t going away anytime soon, but quite the opposite, it&#8217;s base is growing stronger and people are very accustomed to it.  The fact that Adobe is putting so many resources into the mobile platform should be proof how seriously they are taking the growing medium.</p>
<p>Only question I have (as a developer in the Flex framework I have to ask), &#8220;How can we optimize the framework for making apps without going through CS5?&#8221;  I&#8217;m constantly looking for ways to lighten the load, and mobile apps certainly don&#8217;t want all the overhead a desktop app could handle, so do we avoid UIComponents for DisplayObjects, Labels for TextFields? </p>
<p>Regardless, I&#8217;m happy to see other people recognize that FP isn&#8217;t going away, but just trying to make the experience better (even if the first few tries are bumpy).</p>
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		<title>By: Lee Brimelow</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23847</link>
		<dc:creator>Lee Brimelow</dc:creator>
		<pubDate>Wed, 13 Jan 2010 17:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23847</guid>
		<description>Great post Peter. One thing you said that I want to emphasize again here is that things will not be &quot;perfect&quot; when 10.1 and CS5 roll out. You will absolutely still need to use Objective-C to build the majority of stuff for the iPhone. Remember with Flash CS5 you don&#039;t have access to any of the native iPhone UI elements and the performance will not be quite as fast and Obj-C. What CS5 will be great for is for Flash developers who want to simple games and apps for the iPhone. But this is far from being an Objective-C killer, nor was it ever meant to be.

And like Scott mentioned, Flash Lite 4 will be coming for mobiles and devices that cannot handle the full blown Flash Player. This includes things like smart TVs.

I truly believe we are finally doing the right things when it comes to mobile, but it is a massive undertaking so hopefully everyone will be patient while we work out any kinks that come up, because you know they will :)</description>
		<content:encoded><![CDATA[<p>Great post Peter. One thing you said that I want to emphasize again here is that things will not be &#8220;perfect&#8221; when 10.1 and CS5 roll out. You will absolutely still need to use Objective-C to build the majority of stuff for the iPhone. Remember with Flash CS5 you don&#8217;t have access to any of the native iPhone UI elements and the performance will not be quite as fast and Obj-C. What CS5 will be great for is for Flash developers who want to simple games and apps for the iPhone. But this is far from being an Objective-C killer, nor was it ever meant to be.</p>
<p>And like Scott mentioned, Flash Lite 4 will be coming for mobiles and devices that cannot handle the full blown Flash Player. This includes things like smart TVs.</p>
<p>I truly believe we are finally doing the right things when it comes to mobile, but it is a massive undertaking so hopefully everyone will be patient while we work out any kinks that come up, because you know they will :)</p>
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		<title>By: Peter</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23841</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 13 Jan 2010 15:52:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23841</guid>
		<description>lol Sascha ;) There&#039;s some apps out in the iTunes store you can try, the small hardware acceleration demo on iPhone Lee Brimelow posted looks encouraging though.

http://www.flickr.com/photos/brimelow/4137186932/</description>
		<content:encoded><![CDATA[<p>lol Sascha ;) There&#8217;s some apps out in the iTunes store you can try, the small hardware acceleration demo on iPhone Lee Brimelow posted looks encouraging though.</p>
<p><a href="http://www.flickr.com/photos/brimelow/4137186932/" rel="nofollow">http://www.flickr.com/photos/brimelow/4137186932/</a></p>
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		<title>By: sascha/hdrs</title>
		<link>http://www.peterelst.com/blog/2010/01/13/the-future-of-the-flash-player/comment-page-1/#comment-23840</link>
		<dc:creator>sascha/hdrs</dc:creator>
		<pubDate>Wed, 13 Jan 2010 15:27:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterelst.com/blog/?p=2751#comment-23840</guid>
		<description>I&#039;m fine with Flash! I don&#039;t need SEO on my refrigerator! %-D

Still very skeptical about how development for iPhone will turn out. I&#039;m curious how the graphics and performance improvements will look on a desktop.</description>
		<content:encoded><![CDATA[<p>I&#8217;m fine with Flash! I don&#8217;t need SEO on my refrigerator! %-D</p>
<p>Still very skeptical about how development for iPhone will turn out. I&#8217;m curious how the graphics and performance improvements will look on a desktop.</p>
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