Category Archives: iPhone

Flash across screens and devices

Exciting times if you’re working with Flash Platform technologies, the idea of deploying the same codebase to multiple screens is really taking shape and I for one couldn’t be happier. AIR already allowed us to go cross platform with desktop apps (Windows, Mac and Linux), obviously the Flash Player allows the same across browsers and read more »

The future of the Flash Player

I think many will agree that 2010 is going to be the year of mobile and devices. With Android becoming a serious contender and Apple reportedly coming out with some innovative new hardware its no surprise to me that there’s a lot of buzz around the Flash Player and whether or not Adobe will be read more »

Using Flash to compile to iPhone applications

Definitely one of the biggest announcements at todays Adobe MAX keynote was the ability to compile Flash applications to native iPhone ARM binaries. Just to be clear, this doesn’t mean Flash Player runs on the iPhone or SWF files get interpreted at runtime. I’m happy to see Adobe push things forward for mobile and not read more »

iPhone App Reviews – AIR application

Happy holidays everyone! I thought I’d release a little tool today that I think will be useful to those of you doing iPhone application development. As you might know reviews for your applications in the iTunes App Store are specific to each country and at the moment Apple provides no way for application authors to read more »

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