Category Archives: Publications

Publications

Mobile Development with Flash CS5.5 and Flash Builder 4.5 now available

I’m excited to see my first ever video training DVD for Adobe Press/Peachpit now available. Together with Joseph Labrecque we recorded around 7.5 hours of training on building mobile applications with Flash CS5.5 and Flash Builder 4.5 for Android and iOS devices. Special thanks to the great team at video2brain in Graz, Austria for their read more »

What have I been doing lately?

I realize I haven’t been blogging a lot about what I’ve been up to in the last few months so thought I’d better get a post out and share some of those things with you. Cocoon P2P The open source Cocoon P2P library has been released and got Dirk Eismann on board as a contributor read more »

What have I been up to?

When you go to conferences as much as I do and meet up with old friends and acquaintances, the number one question is: “So, Peter what have you been up to?”. I realized that, unless you follow me on twitter and actually read the dozens of messages I post there every week, fairly few people read more »

Flex Authority has arrived!

Great news for the Flex community, the inaugural issue of Flex Authority is here! It was great working as a technical reviewer with the various talented authors and I can promise you its chuckful of interesting articles on Flex and AIR for readers of all skill levels. Here’s to many more issues to come, an read more »

MIX Essentials 2008 review

I attended the MIX Essentials event in Louvain-la-Neuve this Thursday in an attempt to get some perspective on Microsoft’s roadmap for Rich Internet Applications (yes, you read that right — Internet) and Silverlight 2. Note that I’m looking at this as a Flash Platform enthusiast, while I walked away excited about what Microsoft is doing read more »

Skinning Components in Flash CS3

I’ve had an article on component skinning in the works for several months but finally got it done and its now published on the Adobe Developer Center. The article walks you through the different options for skinning components in the Flash CS3 authoring environment: manually editing the assets, code-based skinning and talks about how you read more »

OOP with ActionScript 3.0 article

I’m excited to see the Adobe Developer Center has put up the “Object-Oriented Programming with ActionScript 3.0” article I wrote for them a little while back. The article runs through the basics of inheritance, encapsulation and polymorphism and is aimed at those of you that haven’t made the step to class-based development yet. While the read more »

Object-Oriented ActionScript 3.0

There’s nothing quite like writing a book — definitely one of the most exhilarating yet at times frustrating things you can do. Sas Jacobs, Todd Yard and myself have been hard at work getting the update to Object-Oriented ActionScript for Flash 8 written and we’re now coming ever closer to a release date. The previous read more »

ActionScript 3.0 Debugger

Just heard my article on the ActionScript 3.0 debugger in Flash CS3 has been published on the Adobe Flash Developer Center. Its great to finally have a powerful debugger available in this latest release of the Flash IDE that just works — I’m sure you’ll love it! http://www.adobe.com/devnet/flash/articles/as3_debugger.html

Dzone Adobe Special

I’m a little late blogging this but was recently interviewed for the Dzone Adobe Special edition about the Flash platform revolution (Dutch). Other friends and colleagues featured in the magazine are Peter van den Wyngaert (NRG), Serge Jespers (Webkitchen), and the guys from Nascom. http://www.digitaalbladeren.com/adobe/special/

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